Archive for category iPhone

Replacing a UIView backing layer with CAShapeLayer and ensuring the path is animated on frame change

Recently i’ve started making a lot of use of CAShapeLayers as the backing for a UIView subclass. The main reason for this is it gives me a reusable high performance background which is especially useful as I find a lot of my apps usually have similar looking views with different content. This is all well […]

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Objective C & iOS Weak Singletons

Temporary shared memory management is always a bit of a difficult problem to solve. There are various well known ways of dealing with this problem but recently i’ve come across a novel solution to this problem that actual takes advantage of Objective C’s Automatic Reference Counting (although it could also work without ARC) The singleton […]

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Events App

Over the last few months i’ve started putting together an app for tracking sporting events. A lot of the ones i’ve used have always lacked in the ability to see what is available on a day. They usually have a horrible list that requires lots of scrolling and it’s especially clear. So I set about […]

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iOS Font Name Problem

I wanted to followup my previous post about iOS font positioning with something else I came across yesterday. While adding a custom font to a new app there was a problem with the font not appearing in the simulator or on device. It had been added correctly to the .plist, included in the project and […]

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Tube App

My next app is a simple one. But one which i’ve found quite useful for the last couple of weeks and one I hope when it’s live on the store will be useful to other people. The purpose of this app is two fold. First is to solve the problem at hand, and second is […]

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Custom iOS fonts and how to fix the vertical position problem

Every new iOS design I have to implement uses custom fonts. A few years back this would have been impossible but luckily since iOS4 it’s been reasonably simple to add your own fonts to iOS Apps. The process is as follows: Add the font (*.ttf or *.otf) to the project Make sure it is added […]

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New iPad Review for tech drink.

I recently wrote a Review on the iPad 3 for my good friend Ben Greenwood over at tech drink, i’ve included a link here to the review so anybody reading my blog doesn’t miss out 🙂 New iPad… Nearly A Month In, How Is It Performing?

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Apps are like buses

At the moment the stuff i’m producing is like the bus service. Nothing for ages then loads all at once!! Anyway in September I took a few weeks out of working for a change (and decided to work – FFS), I needed a bit of a break from the grind and for a long time […]

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Fixing audio sync with FFMPEG

Yesterday a client asked me if there was anything I could do with a piece of video they had produced in which the audio was out sync with the video. Normally when I come across this kind of problem is you get the audio happen after seeing the images move. But this one was the […]

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Presenting – Snoozes

Previously I covered the reasons for building an app which could revolutionise the wake up alarm business (or not as i’m not even sure it’s a business anymore), but now it’s time to go over a bit more what it will do. So i’d like to present Snoozes. The intention of snoozes is the give […]

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